HomeEntertainmentInZOI Creative Studio release time and launch date - how to play...

InZOI Creative Studio release time and launch date – how to play without a code

New Sims rival InZOI is giving players the chance to sample part of the game for free ahead of the early access release.

The InZOI Creative Studio lets players create their own character (Zoi) and design a home. It made its debut on March 20, but only for fans who received a code by watching a stream.

Publisher Krafton is now opening the Creative Studio up to all fans, meaning you can download and enjoy the creation tool simply by visiting the Steam Store and adding it to your library.

The InZOI Creative Studio has a March 23 release date and a midnight GMT release time for fans living in the UK.

InZOI will enter full early access on March 28, complete with three open-world environments to explore and customise.

Success in the game revolves around meeting the needs of your characters, including hunger, hygiene, bathroom, fun, social, energy, sleep, and recognition.

Players can also fully build and customise their environments, which includes creating your own furniture.

InZOI will cost $39.99 during Early Access (UK pricing is yet to be revealed), which includes all updates and downloadable content until it launches in full.

As for InZOI Creative Studio, the demo has been given a small update since March 20. You can check out the patch notes below.

InZOI Creative Studio patch notes…

Installation/Launch Issues

• Fixed an issue where launching the game on Intel integrated graphics cards with 128 MB VRAM will occasionally show an error message related to DirectX 12.

• The message “Insufficient video memory to run the game.” will now be displayed when video memory is insufficient.

• Fixed an issue where certain text would not appear when the game language was set to Simplified Chinese, Traditional Chinese, or Japanese.

• Fixed an issue where the game could not be saved if the save file name was not entered.

• Fixed an issue where the “Canvas Under Construction” page would occasionally appear on the lobby tablet.

• Fixed an issue where physical memory and the page file would be rapidly consumed due to sudden spikes in usage.

• Fixed an issue where unsupported resolutions were being applied in windowed mode.

• Fixed an issue where unnecessary large files were being uploaded along with creations on Canvas.

Build Studio Issues

• Fixed an issue where players could control the Zoi character outside of Build Mode under certain conditions.

• Fixed an issue where the data could not be saved when selecting “Save and Exit”.

• Fixed an issue where 3D objects would not retain their appearance when returning to the last saved property.

• Adjusted certain property presets.

• Fixed an issue where the “Needs” and “Skills” pop-ups would appear immediately upon entering Build Studio.

• Fixed an issue where the UI would occasionally disappear when uploading to Canvas.

• Fixed an issue where pressing ESC while using the 3D Printer would turn off lighting effects, resulting in a dark screen.

Character Studio Issues

• Fixed an issue where a Zoi’s torso would disappear when opening 3D Printer Decorations with all outfits hidden.

• Fixed an issue where the chin gizmo appeared far from the chin during facial customisation.

• Fixed an issue where the torso would disappear during certain steps on NVIDIA GeForce RTX 5070 Ti systems.

• Fixed an issue where wristwatch accessories displayed overlapping textures.

Content Source: www.express.co.uk

Related News

Latest News